NOTE: not sure why this occurs but generating the project and launching it immediately does not correctly configure it.Once complete you should restart Unreal Editor before opening up CLion.This generation step will take a few seconds to complete.Once this is done you should now be able to generate a new CLion project using File -> Generate CLion Project.Then go to General -> Source Code -> Source Code Editor and select CLion.Open Unreal Editor ( source or binary doesn’t matter ).This plugin includes auto completion features for property / reflection specifiersĪt this point we need to setup the Unreal side of the things.
#Setting up clion install#
Install the Unreal Engine SDK Support Plugin.Once installed / setup open it up and navigate to the plugins panel ( Settings -> Plugins ).Download the latest and greatest version of CLion.CLion should automagically recognize what you have installed and assign the correct compiler configurations.
![setting up clion setting up clion](https://imgs.developpaper.com/imgs/202002191201396684.jpg)